how about gathering plot ideas for future game masters?
One thing I'd like to do as a game master in MERCS will be to put my players through a series of tough moral dilemmas where they have the choice between fulfilling their objective or taking the moral high ground.
Some of these situations will no doubt involve them being part of an FCC black ops operation in which they first get to bond with the FCC operatives and then are asked to betray them. The idea is to eventually leave them with the decision between staying with their corp despite all the crap they'll be put through or join the FCC (maybe as moles within their MegaCon?). Should they decide to do the latter a slew of new problems will arise since they might lose their status, wealth and even risk the well-being of their families, friends and co workers.
What are your ideas for the upcoming RPG?